Constructors
constructor
-
Parameters
Properties
game
Methods
init
-
Returns void
leaving
-
Parameters
Returns void
render
- render(ctx: CanvasRenderingContext2D): void
-
Parameters
-
ctx: CanvasRenderingContext2D
Returns void
update
- update(delta: number): void
-
Parameters
Returns void
A base class for game states. Basically just an interface with callbacks for updating and rendering, along with other lifecycle-ish methods.